VI. Mass and creative/functional design: Toy, Game or Invention

1. Toy/invention (coin bank)
2. 
Play: Activity engaged in for enjoyment and recreation, esp. by children

Tom Otterness














Mass: body of coherent matter.



"Rotating Mass Sculpture" by Dylan Mortimer





Weight: A body's relative mass or the quantity of matter contained by it, giving rise to a downward force

by David Politzer


Installation View
"The Decider" by David Politzer



"Mirror Sculpture" by Michel De Broin


Plastic2
"Toy Sculptures" by Tony Bradford



Matthew Chambers




Gravity: the force of attraction by which terrestrial bodies tend to fall toward the center of the earth.

Tom Shannon



"Par donut"



Bronze sculpture (Singapore)



by Lorenzo Quinn



Nancy Rubin




Presence: the state of existing.

Salmon sculpture, Oregon







Absence: The state of being away from a place or person.





Negative Space: is the space around and between the subject(s) of an image.

"Eulogy to the Horizon" by Eduardo Chilidia



"Time Lapse" by Peter Murphey



"Your house inside a book"



by Jeff Koons



"Bear and Policeman" by Jeff Koons


3.  






- The coin bank is an electronic device that can consume and hold nickels, as well as hold other coins via coin slot.
- Target audience: late teen and adult. 15+
-